When I first played A Link to the Past, I was terrified of fighting the Grey Ball and Chain Trooper that guards Zelda. An enemy with a ranged attack that I can't block or effectively dodge? That's madness! Then I discovered that a few hurled jars put the fiend to rest. Unfortunately, in the Iron Turret there are no jars.
The Iron Turret is the next tower in Pandora's Tower. So far, it seems like a bit of a retread of the first tower, at least in its look. Though there are the added mechanisms and gears. It's not quite a Steampunk tower, but it comes close. Along with the new look, comes a new breed of beast.
By this point in the game you've already encountered armoured servant beasts. However, up to this point they've just come in groups of one and have a harmless, melee-range, lance hand.
In the Ironclad Turret these armoured servant beasts get a bit of an upgrade.
Now, they're packing morning-star-like weapons - weapons with serious range. Plus, they seem to come almost exclusively in pairs. Needless to say, there was some trash talk when I faced off against the first couple.
However, along with trapping you in a narrow area with this ball-on-chain-swinging duo the developers over at Ganbarion give you one bit of slack. In the far corner of the room is a chest. In that chest you'll find the "Military Scythe." Its range doesn't quite match the beasts', but it's a welcome cross between the Athosian Sword's power and the Twinblades' speed with a bit of reach thrown in for good measure. Plus, because it's a scythe, Aeron swings it in arcs - meaning that you can hit both beasts in one go.
So that scythe is a very welcome scythe indeed. Maybe it'll even figure into this tower's master. Though that might make it too easy to compare this game to those in the Zelda series.
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