The Arcadian Tower's master is fallen. After another intense fight, it is fallen. Withered in fact.
Once more, the master was mobile. Also, the thing (a plant-like snake) could still regenerate in the pool of light in the middle of the room, despite the time of day. So much for facing it at night.
The rhythm of this fight was much more regular than the last, though.
Where the Ironclad Turret's master needed to overheat before showing its weak spot and could knock you back if you got too aggressive, this one's lashing out is far less effective. Even while it regenerates in its light beam, a series of concentrated attacks forces it to reveal its flesh.
Its regenerating could be problematic once its flesh was exposed, though. Standing in that beam shortened the window of opportunity, unless the chain was already in the master's flesh.
After the second fight with a mobile master, I'm starting to doubt it will make future fights more difficult. It does look like strategy will become more important, though. That will be a welcome turn.
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