If NPC banter is anything to go by the first vehicle is on the horizon in Dragon Quest IX. Having a way to just get around Dragon Quest IX's overworld other than footing it will definitely bring the game's vastness out all the more.
That said, even for an RPG, the game feels very linear up to this point. Although it can be obscure about where to go next, the game has you practically corralled. Between towns you're free to wander, but each town is like a star in a constellation. From one to the next it looks like you could go anywhere, but you can really only go to the next town. If you want to keep progressing the story, of course.
Until that vehicle, a ship in this case, comes into the picture.
Though this is a relatively recent game, so perhaps some change or other has come to the way vehicles work. Changing things up with the ship could make for a refreshing change. But, the moment when you get a vehicle is a milestone in every classic JRPG. It's the moment at which you're free to explore the world in a much more expansive way than merely by foot. Still, I look forward to seeing if the NPC dialogue I've been getting lately is foretelling things accurately and how the game handles the vehicle-acquisition moment.
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