In Dragon Quest IX you meet two faeries when you sleep at Alltrades Abbey's inn. If you have a mage of level 15 or higher, that is.
When you first meet them they ask you to defeat 10 monsters with the spell Frizz. But they do so in such a way that ulterior motives are almost obvious. Having finished this task, their taking back the staff they gave me and saying to come back at level 40 makes me feel certain about my suspicions. I suspect that once you've finished these faeries' final quest you'll have to defeat them. Magical beings aren't trapped in alternate dimensions on a whim, after all.
Outside of this prediction, running around and finishing off quests in Dragon Quest IX is just as it is in other RPGs. It feels like a bit of busy work, and if you leave a quest for too long its rewards won't really line up with your present needs.
Thankfully, the Frizz-resistant blouse and shirt the faeries gave me for finishing their first quest have a broad range of usefulness.
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