Saturday, March 8, 2014

An attack of plot

True to form, Dragon Quest IX plays on like all classic JRPGs. As soon as you've gathered the MacGuffins they're stolen away and you need to go retrieve them. In this instance, as you return to the Observatory with your seven fyggs you're hijacked, give them all up, and then are completely devastated.

Well, for the sake of the plot at least. 

Thankfully, the game doesn't force you to restart your party after you come crashing down from above. Nor does it force you into an entirely different class all the way back at level one. You wind up in Wormwood Creek and the game just resumes. 

Though that's how Dragon Quest IX rolls. The story comes in whenever you're at the connective parts of it, but there's far more game than is encompassed by its plot. The game's story asserts itself every now and then, but in a way that makes it appear as remote from the actual goings on in the physical earth as that planet is from the Observatory. 

But back to Wormwood Creek. 

There's a lot of talk of dragons around that town. This topic's so popular because of the dragon involved in your incident, sure, but I think there's more to it than that. 

While sailing around Dragon Quest IX's big ol' world I noticed a few places that were inaccessible without some way to travel through the air. 

The big plot point right now is that Wormwood Creek is the town meant to keep the town of Upover and its Hero of the Heavens safe. Said hero rode on a dragon in the legends about him. As something of a legendary hero myself, perhaps a dragon will come my way in the game, too?

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