The lead up to Ganon's Tower in The Wind Waker seems like it's a prototype for the lead up to Skyward Sword's final boss sequence. Both are gauntlets in the form of continuous battles with a variety of enemies, though Skyward Sword's feels much much more like Link is being pitted against the army of evil.
Compared to the trials you have to go through to get the Triforce Shards, it's quite literally a walk through a field. Though the fight against two Darknuts in a ring of fire is an exciting - though not very challenging - one. Since The Wind Waker's enemy walk is so underwhelming on the Gamecube, since you just march right through (and can even just run past most of them), it'll be very interesting to see what's done with it in the HD remake. The hardware differences should make whatever change the Zelda team makes stand out.
Hopefully they don't change the reward for the Gold Membership at the Beedle Shop Ships. It comes late in the game, and might seem useless, but the "Fill-Up Coupon" is the perfect way to re-fill everything before you go down to sunken Hyrule for the final time.
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