Kirby's Epic Yarn is definitely an easy game. But it does use that easiness to its advantage. In the Treat Land area (the third area), for example, there are a few levels with bottomless pits. These pits don't lead to a restarted level or a loss of a life, but they make a dent in your bead collection.
Since bead collection is a pretty big part of completing levels successfully (read: at 100%), this penalty can be quite severe. Especially since there are already a few levels with a paucity of beads to collect.
The loss of beads doesn't lead to a forced restart of a level, but it's just as annoying to fall to your "doom" after having amassed a hoard of them. Just as annoying, in fact, as if you were to lose a life and have to restart if you're intent on getting the gold rating on each level.
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