As of now, the sidequesting is over, and the game's end is coming into view. Despite that, just how and where the best weapons can be found remains mysterious. Hopefully they can just be bought in the Gutral town of Forgia - there've already been sidequests enough.
Off-the-cuff writings about, and sometimes reviews of, books and video games from a nerd's boxes of backlog. Warning: this is not a spoiler-free blog!
Sunday, June 16, 2013
Pact with sidequests
Well. It seems that Radiant Historia isn't just like Chrono Trigger because of its time travel. The mysterious, unbeaten-in-all-styles master of martial arts is a kind of Goblin. Just as Spekkio was (at least as far as Crono and co. could see him) a monster, so too, the master of special abilities in Radiant Historia is.
Though the techniques learned from Master Vainqueur aren't all magic-based. And it seems that the "Pact" items needed to learn them are the rewards for late-game sidequests. I'm left wondering why a chef-in-training would have one, but I suppose to all of the uninitiated they just look like paper charms.
Labels:
Atlus,
DS,
Nintendo,
Radiant Historia,
RPG,
video games
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