Though now some two chapters behind, Radiant Historia's Alternate History is now one step closer to being brought back up to snuff. However, since the two creatures you fight in the Cygnus tournament after having beaten your human opponents are from the Abyssia Forest, and that's where Stocke and co. must go to earn their right to treat with the Gutral, I'm making every preparation possible.
So, I've just been running through sidequests. It's definitely very helpful to be able to do them at any time, since too often - even in games involving time travel like Chrono Trigger - it's easy to miss your chance to set them off. Travelling around in the game's quite linear storyline, though, always keeps sidequests - those found, and those yet to be found - ready for picking up.
Since the game's nearing its end, many of those side-quests involve secret techniques for characters, or best equipment. The set of tasks tied to the even "Living Legend" has already yielded a few "Pacts" that purport to teach special techniques, but it seems that they all need to be found before they can be learned.
In keeping with the game's fairly free-flowing time travel mechanic, most quests can't be completed as soon as you find them. Or, later in the game, they require a lot more jumping around. My hope is that the Living Legend won't prove to be one of the latter, since if it does then I may find it necessary to gather all of the spear and sword techniques from a sidequest started much earlier in the game. And such would put the "ech" in fetch quest.
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