Wednesday, April 24, 2013

Moving Forward down a Broad Hallway

It took some time to rev up to it, but finally - finally - Radiant Historia seems to be properly underway.

Stocke, Sonja and Rosch have escaped from Alistel and are holed up in the Satyros village of Celestia. This kind of shift in place really makes me wish that this game had an open overworld. Though, setting up the proper fences to keep players around where they need to be would be tough. And coming up with enough material to furnish interactions for any timeline or any point thereon would be exhausting.

So the game's system of timeline and a Super Mario World-style overworld gives a manageable kind of freedom. At least from the development side of things. Radiant Historia's a fun game, sure, but it's not something you can expect absolute freedom from. It makes me glad I'm not playing Xenoblade Chronicles in tandem with it - Radiant Historia's practically an interactive choose-your-own-adventure novel compared to that game.

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